Class LayerUtil

游戏摄像机层管理工具

Hierarchy

  • LayerUtil

Constructors

Properties

AVATAR: LayerItem = ...

替身对象层

DEFAULT: LayerItem = ...

默认对象层

EDITOR: LayerItem = ...

编辑器对象层

GIZMOS: LayerItem = ...
IGNORE_RAYCAST: LayerItem = ...
MAP: LayerItem = ...

地图对象层

PROFILTER: LayerItem = ...

引擎分析工具层

SCENE_GIZMO: LayerItem = ...
UI_2D: LayerItem = ...

二维对象层

UI_3D: LayerItem = ...

三维对象层

Methods

  • 设置节点层

    Parameters

    • item: LayerItem

      层数据

    • node: Node

      节点

    Returns void

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